No plushie left behind.

Co-op chaos for 2 to 8 plushies. One pops, everyone pops.

You and your friends are stuffies: little plush toys making a break for it through a pastel world of saws, crushers, spikes and bottomless drops. The door only opens for the whole team, and if anyone pops, everyone goes back to the start.

Bodies are the tools

You can run, jump, grab and throw, and that's it. Everything else is teamwork:

  • Stack up to reach ledges nobody can reach alone.
  • Throw each other across gaps too wide to jump.
  • Push blocks together that are too heavy for one.
  • Hold plates and buttons so your friends can get through, then work out how you get through too.
  • Ride moving platforms, bounce on trampolines, climb ladders and eat snacks that make you bigger or faster.

Early levels teach you the moves. Later ones are puzzles where the whole team has to stop and think.

Friendship, tested

Pop within a moment of being carried, thrown or pushed by a teammate and the game blames them, on screen and on the Stitch Report: a shareable card with every level's pops and awards like Most Unstuffed, Traitor, Pillar and Yeet Lord.

Jump in

  • Make a room and send friends the 4-letter code or the invite link. No accounts, nothing to install.
  • Walk into the START door together, vote on the quilt map for where to go, and clear its levels in order.
  • Plays in the browser on desktop and on phones, with touch controls.

Controls

ActionKeyboardTouch
Move A / D or ← / → ◀ ▶
Jump Space, W or ↑ JUMP
Grab, then throw E or J GRAB
Hop back out of the door S or ↓ ▼
Pop yourself (hold) R POP
Menu Esc ☰

Requirements

A browser with WebGPU: Chrome, Edge or Safari 26 and later. On iPhone and iPad you need iOS 26 or later.

Published 1 day ago
StatusReleased
PlatformsHTML5
PublisherSTUDIO D8
Release date 3 days ago
AuthorSTUDIO D8
GenrePlatformer, Puzzle
TagsCo-op, Multiplayer
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Gamepad (any)
MultiplayerServer-based networked multiplayer
LinksHomepage
ContentNo generative AI was used

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